![Hello guys, so I'm a beginner when it comes to openGL/3d engines, and have been trying to implement spotlight shadow mapping. I got directional lights to work, but spotlight shadows still feel Hello guys, so I'm a beginner when it comes to openGL/3d engines, and have been trying to implement spotlight shadow mapping. I got directional lights to work, but spotlight shadows still feel](https://external-preview.redd.it/MtqpOTwHBofK2R5D35v48zHKpVmwhRLtpvYZGIK4Hxs.jpg?width=640&crop=smart&auto=webp&s=e660543bc01bc307b5898cbf872d77432f68ccf2)
Hello guys, so I'm a beginner when it comes to openGL/3d engines, and have been trying to implement spotlight shadow mapping. I got directional lights to work, but spotlight shadows still feel
![shadow of OmniLight and SpotLight not working on Android mobile · Issue #54343 · godotengine/godot · GitHub shadow of OmniLight and SpotLight not working on Android mobile · Issue #54343 · godotengine/godot · GitHub](https://user-images.githubusercontent.com/73905273/139214669-a4fe7ea0-fd91-4640-9676-864729c58e99.png)
shadow of OmniLight and SpotLight not working on Android mobile · Issue #54343 · godotengine/godot · GitHub
![Modern OpenGL 08 – Even More Lighting: Directional Lights, Spotlights, & Multiple Lights — Tom Dalling Modern OpenGL 08 – Even More Lighting: Directional Lights, Spotlights, & Multiple Lights — Tom Dalling](https://www.tomdalling.com/images/posts/modern-opengl-08/main-image.png)